still images:
Eso is an animation by Heath Hanlin, finished in 2001. It is approx. 26 minutes long. Eso is avaiable for screenings (email heath@dynakit.org for more info) and for purchase:
DVD version, US$22 (includes North American shipping, outside North America shipping add US$5) NTSC, all region encoding
VHS version, US$25 (includes North American shipping, outside North America add US$5) NTSC

The primary goal of Eso is to affect cognition through the presentation of temporal patterns that have been changed through image and audio processing techniques and rebuilt through procedural logic and geometry. Through this distortion, I’m interested in exposing the skeleton of temporal phenomena. By removing the familiar aspects of sounds and imagery sampled from nature, the underlying structures of chaos, and the frameworks of motion are exposed. New insights can be gained when the familiarity of an image is removed, leaving only certain substructures. I am also interested in the nature of repetition. In Eso there is no more repetition than in a waterfall; three continuous states exist and slowly change, evolving the zero state into something radically different. Is a continuous, complex, evolving state repetitious? Can patterns be perceived in chaotic flows and movement? I believe that humans can create internal patterns as a way of understanding certain kinds of perceptual chaos. In the perception of complicated visual and aural relationships, the mind starts to discern patterns. A large group of these perception patterns starts to form something that is like a system. It's a cognitive system, rather than a logical system, as the systematicness comes from the viewer’s perceptional biases. It's a temporary cognitive system that is generated to allow a pseudo-systematic understanding of something that is not inherently systematic. In this sense, Eso acts as a counterpart to scientific research on the nature of cognition and pattern recognition. Rather than attempting to achieve a broad understanding of these concepts for humankind, I am interested in providing opportunities for the individual viewers of Eso to consider and reevaluate their own internal structures of cognition.

clips (require quicktime plugin):